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Exalted 2nd edition dragon blooded
Exalted 2nd edition dragon blooded







exalted 2nd edition dragon blooded

The realities of living within a gigantic machine slash factory are a particular source of problems for the Autochthonians - there's no natural light in there, for one, and food is generally scarce and difficult to mass-produce. Cities and habitable countries are squeezed into those areas that aren't made up of the immense mechanisms of Autochthon's body, and are themselves entirely devoted to industry and production, being in many ways as much like immense and rigidly ordered factory complexes as they are like civilian communities. Even its Elemental Poles, in contrast to Creation's Poles of Earth, Water, Fire, Wood, and Air, reflect the makeup of machinery - Autochthonia's component elements are Metal, Crystal, Smoke, Oil, Lightning, and Steam. Industrial World: Autochthonia, the world-body of the mechanical Primordial Autochthon, consists entirely of country- to continent-sized complexes of machinery, tubing, and immense metallic constructs.If they keep their mouths shut, they're offered a job in the organization. If the recruit tells anyone about it, they are assassinated a few days later. Incomprehensible Entrance Exam: Possible recruits for the All-Seeing Eye (an espionage group) have a piece of paper bearing the Eye's logo slipped into their belongings.

exalted 2nd edition dragon blooded

Fantasies involving her sisters are some of her most common offerings. Incest Subtext: The Maiden of Serenity's natural scent is a perfume that acts as both an aphrodisiac and a hallucinogenic, and she is able to interact with the illusions created by people who smell her scent.How much this turns out to be the case is up to the ST and players in any given game. interesting rumors about what House Cynis gets up to in their private time. Several charms from Fire Dragon Style have such an effect too, its pinnacle mimicking the Fire Aspect anima or strengthening it if used by Fire Aspects themselves. Incendiary Exponent: Fire Aspect animas as well as some other select Exalts who might have flame motif banners (although those are cosmetic).In Their Own Image: The Cauldronists, a faction of Solar Exalted from the First Age of 2nd Edition who wanted to destroy Creation so they could make a new world to their own specifications.In a Single Bound: The Solar charm Mountain Crossing Leap Technique, among others.It gives anything you can throw at someone "the fate of an arrow", including special arrows, from the normal (sand) to the esoteric ( a flounder or a shout). Generalized Ammunition Technique performs much the same role for Sidereals.Explicit examples given include pebbles, playing cards, and origami animals. Improvised Assassin's Trick, a very, very basic Abyssal Charm, allows a Deathknight to turn any small, heftable object into a deadly thrown weapon.Even worse, the Charm also works on people that metaphysically belong to you. In 2nd Edition Infernals can get an Adorjan Charm that allows them to not only steal something from you, but also to steal the memory that it was ever yours to begin with.On some occasions, the Sidereal Dodge Charm Neighbourhood Relocation Technique may be employed to "steal" landscape marks, buildings or entire cities ( red fedora and trenchcoat is appropriate attire while doing so.) For example, Solars have a charm that lets them steal things from plain sight without the need to even touch it Abyssals can steal people's faces, and Sidereals have a trio of charms that let you steal someone's thoughts, dreams or even their name. Some of the more powerful Larceny charms have the effect of turning you into this.









Exalted 2nd edition dragon blooded